
Making ART that
RESONATES
We craft stylised art that’s whimsical, handcrafted, and built to resonate.
Our focus: helping indie and AA studios bring unforgettable worlds to life.
Our Approach
Creativity
Sparks in the Cloud
Every artist we bring on board is handpicked for their passion and craft, ensuring each asset feels unique, memorable, and full of character — like stars forming in a nebula.
Growth
Stars in Formation
We nurture a space where artists can learn, experiment, and push their skills further. Just like constellations taking shape, our team grows stronger together, so your projects always benefit from fresh energy and ideas.
Communication
Constellations Aligned
Smooth delivery comes from clear, collaborative workflows. By staying aligned like a constellation, we keep every moving part connected — ensuring your vision shines through with clarity.
Team
Jessie van Aelst
Founder,
CEO & Creative Director
With 15+ years in game art, Jessie transitioned from 3D artist to studio founder. She studied Game Graphics Production at the award-winning Digital Arts & Entertainment program and has contributed to acclaimed titles like Alba: A Wildlife Adventure, Monument Valley, and Hello Kitty Island Adventure.
Jessie also founded The Game Collective, a global community where developers connect, learn, and grow.
She believes powerful visuals foster emotional player connection and leave a lasting impact beyond the screen.
Tom Nicholas
COO
With over 15 years in the games industry and a BAFTA member, Tom has led cross-functional efforts across QA, localisation, art, and co-development on award-winning titles including The Quarry, Little Nightmares, The Witcher and LEGO Star Wars series. He brings deep operational insight to project delivery and partner collaboration. Supporting studios through growth, live operations, and multi-platform releases.
Whether scaling teams or refining pipelines, Tom’s focus is on creating smart, sustainable systems that empower creative teams and deliver standout player
experiences.